DreadOut 2 is Stamboel’s debut solo feature, and it proves that neither of the two were carrying the other as this film brings plenty of solid scares to the table. DreadOut may be based on an Indonesian video game, but those unfamiliar with the game need not shy away, the film actually deviates significantly from the game’s plot, turning itself into a kind of meta-treatment of the material.
DreadOut 2 Review
Despite this, she is persuaded to join a group of her schoolmates as they spend the evening breaking into an abandoned block of flats, aiming to make some social media capital out of a visit to a supposedly haunted apartment – one that looks very like the one Linda just saw with her eyes closed.
DreadOut 2 review There is precisely one character in the entire game with a distinct personality more engaging than a piece of soggy cardboard, and not only is it not Linda, but it is the person who goes missing about fifteen minutes in and never gets seen again. It’s a little bit more complicated than that, but not much. Some of the campaign’s dungeon-like areas – such as the abandoned hotel or the mansion cellar in the finale – do admittedly devolve into a series of linear corridors with not much going on in terms of creative level design, but in the end, this isn’t enough to put a damper on DreadOut 2’s rock-solid atmosphere and presentation. The atmosphere is actually really solid, partially due to the aforementioned camera mechanic but also thanks to some truly excellent sound design; discordant snatches of music and distant ambient sounds that had every cell in my brain internally screaming at me even while I inched closer to a blood-stained cupboard door.